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Download and extract the appropriate ZIP file for your platform.
The <plugin>.p file can be copied to any directory where you keep your plugins. We recommend using a manually created plugin directory to separate third party plugins from plugins shipped with LightWave 3D. This will simplify upgrades of LightWave 3D.
Now use the Edit Plug-ins panel (alt-F11) of the Add Plugins menu item to add the plugin file <plugin>.p to LightWave 3D.
You can also copy it to
to allow LightWave to detect the plugin automatically.
You can copy the <plugin>.plugin file into one of two locations for LightWave to use it automatically.
You can either copy it to:
for the current user or
for all users.
In both cases LightWave 3D will automatically pick up the plugins once you launch it.
You are of course free to copy the plugin file to another location and use the Edit Plug-ins panel (alt-F11) of the Add Plugins menu item to add the plugin file <plugin>.plugin to LightWave 3D.
Once you've installed the plugin, open any instance of the plugin (this depends on the product. I.e., for exrTrader you can add the image filter, for infiniMap open the Browser). The interface controls will be disabled except for a button asking you to register.
Clicking on the button will open the Registration panel as shown on the left. Enter your full name, company name (if applicable) and e-mail address. Export the registration and attach it to an e-mail to email@example.com . We will mail you an activation code within 24 hours after payment is received, depending on the time difference.
You can now import the keyfile and press OK to complete the licensing process.
The registration file is stored in the same directory where the plugin resides. If you use multiple licenses of LightWave 3D from a single network share, the registration manager will only append/edit licenses locked to the dongle installed on the host machine.
It will manage multiple licenses allowing for a single registration file on your network share.