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private:framed2017:setting_up [2017/06/19 13:00] – [Licensing] lightwolf | framed2018:setting_up [2017/12/31 22:18] (current) – [MacOS] lightwolf | ||
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Now use the Edit Plug-ins panel (alt-F11) of the Add Plugins menu item to add the plugin file **frameD.p** to LightWave 3D. | Now use the Edit Plug-ins panel (alt-F11) of the Add Plugins menu item to add the plugin file **frameD.p** to LightWave 3D. | ||
- | Plugins can also be copied into the '' | + | Plugins can also be copied into the '' |
==== MacOS ==== | ==== MacOS ==== | ||
The MacOS version of frameD is included as a DMG (Disk Image). Double click on the icon to mount the disk image. | The MacOS version of frameD is included as a DMG (Disk Image). Double click on the icon to mount the disk image. | ||
- | Copy **frameD.plugin** to '' | + | Copy **frameD.plugin** to '' |
This will allow LightWave 3D to automatically pick it up at the next restart. | This will allow LightWave 3D to automatically pick it up at the next restart. | ||
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However, scenes created with frameD will still load and save, as well as render. | However, scenes created with frameD will still load and save, as well as render. | ||
- | <-^|^|^-> | + | ===== Adding the IFL and the XFD extension to the list of known image types in LightWave 3D ===== |
+ | |||
+ | The configuration file for LightWave 3D contains an entry that starts like the following | ||
+ | |||
+ | '' | ||
+ | |||
+ | Adding the file extension for .xfd (frameD projects) and .ifl will allow you to load them directly into Layout without having to display “All Types” in the file requester. Just append the following to the line: \\ | ||
+ | ''; | ||
+ | |||
+ | <-introduction|^|^framed_editor|-> |