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    <title>db&amp;w documentation wiki</title>
    <tagline>finest software | finest docs</tagline>
    <link rel="alternate" type="text/html" href="https://wiki.db-w.com/"/>
    <id>https://wiki.db-w.com/</id>
    <modified>2026-10-01T22:14:57+00:00</modified>
    <generator>FeedCreator 1.8</generator>
    <entry>
        <title>dbw_tb - A toolbox for Lua</title>
        <link rel="alternate" type="text/html" href="https://wiki.db-w.com/vai/dbw_tb?rev=1790076666&amp;do=diff"/>
        <created>2026-09-22T11:31:06+00:00</created>
        <issued>2026-09-22T11:31:06+00:00</issued>
        <modified>2026-09-22T11:31:06+00:00</modified>
        <id>https://wiki.db-w.com/vai/dbw_tb?rev=1790076666&amp;do=diff</id>
        <author>
            <name>lightwolf</name>
        </author>
        <summary>lua_fs - std::filesystem for LuaScripting in Luadbw_tb - A toolbox for Lua
dbw_tb - A toolbox for Lua

This is a custom library of tools designed to work with vai.

local tb = require(&quot;dbw_tb&quot;)

Currently there&#039;s only one function to match a string to a pattern using advanced globbing:

glob_match (string, pattern, caseInsensitive)</summary>
    </entry>
    <entry>
        <title>Installation &amp; Licensing - [Additional files] </title>
        <link rel="alternate" type="text/html" href="https://wiki.db-w.com/vai/licensing?rev=1789637092&amp;do=diff"/>
        <created>2026-09-17T09:24:52+00:00</created>
        <issued>2026-09-17T09:24:52+00:00</issued>
        <modified>2026-09-17T09:24:52+00:00</modified>
        <id>https://wiki.db-w.com/vai/licensing?rev=1789637092&amp;do=diff</id>
        <author>
            <name>lightwolf</name>
        </author>
        <summary>Installation &amp; Licensingvai - vfx asset inspectorNavigation
Installation &amp; Licensing

Installation

Vai is distributed using a normal installer.

It is recommended to remove an old version before installing.







----------

Adding the location of VAI to the path may result in an error due to windows limitations. We&#039;ll attempt to find a workaround for that.</summary>
    </entry>
    <entry>
        <title>Custom file locations</title>
        <link rel="alternate" type="text/html" href="https://wiki.db-w.com/vai/directories?rev=1789636731&amp;do=diff"/>
        <created>2026-09-17T09:18:51+00:00</created>
        <issued>2026-09-17T09:18:51+00:00</issued>
        <modified>2026-09-17T09:18:51+00:00</modified>
        <id>https://wiki.db-w.com/vai/directories?rev=1789636731&amp;do=diff</id>
        <author>
            <name>lightwolf</name>
        </author>
        <summary>Command Line Optionsvai - vfx asset inspectorCustom file locations
Custom file locations

vai allows you to add custom environment maps, UV texture maps, matcaps as well as lua scripts.

These are located in:

%appdata%\db&amp;w\vai on Windows
Asset Type  Path Environment maps  %appdata%\db&amp;w\vai\images\environments  Matcaps</summary>
    </entry>
    <entry>
        <title>Command Line Options</title>
        <link rel="alternate" type="text/html" href="https://wiki.db-w.com/vai/shell?rev=1789636706&amp;do=diff"/>
        <created>2026-09-17T09:18:26+00:00</created>
        <issued>2026-09-17T09:18:26+00:00</issued>
        <modified>2026-09-17T09:18:26+00:00</modified>
        <id>https://wiki.db-w.com/vai/shell?rev=1789636706&amp;do=diff</id>
        <author>
            <name>lightwolf</name>
        </author>
        <summary>Supported 3D file formatsvai - vfx asset inspectorCustom file locations
Command Line Options

Usage: vai.exe [options] [files ... ]

Options:
-v, -- version  Displays version information.-d, -- debug  Enable debugging options.-i, -- instance  Launch new Instance.-l, -- lua &lt;command&gt; Launch Lua &lt;command&gt;-s, -- script &lt;file&gt;</summary>
    </entry>
    <entry>
        <title>Supported 3D file formats</title>
        <link rel="alternate" type="text/html" href="https://wiki.db-w.com/vai/file_formats?rev=1789636676&amp;do=diff"/>
        <created>2026-09-17T09:17:56+00:00</created>
        <issued>2026-09-17T09:17:56+00:00</issued>
        <modified>2026-09-17T09:17:56+00:00</modified>
        <id>https://wiki.db-w.com/vai/file_formats?rev=1789636676&amp;do=diff</id>
        <author>
            <name>lightwolf</name>
        </author>
        <summary>Scripting in Luavai - vfx asset inspectorCommand Line Options
Supported 3D file formats

Reading
File Type Extension Direct3D XFile  .x  Wavefront Object  .obj  Additive manufacturing file format(AMF)  .amf  Discreet 3DS  .3ds  Discreet 3DS  .prj  Quake III Mesh  .md3  Quake II Mesh  .md2  Stanford Polygon Library (PLY)</summary>
    </entry>
    <entry>
        <title>Keyboard shortcuts</title>
        <link rel="alternate" type="text/html" href="https://wiki.db-w.com/vai/shortcuts?rev=1789636646&amp;do=diff"/>
        <created>2026-09-17T09:17:26+00:00</created>
        <issued>2026-09-17T09:17:26+00:00</issued>
        <modified>2026-09-17T09:17:26+00:00</modified>
        <id>https://wiki.db-w.com/vai/shortcuts?rev=1789636646&amp;do=diff</id>
        <author>
            <name>lightwolf</name>
        </author>
        <summary>Preferencesvai - vfx asset inspectorScripting in Lua
Keyboard shortcuts

The keyboard shortcuts can be edited in the Preferences.

Shortcuts trigger a Lua script function which in turn executes the desired operation.

This is a list of the default shortcuts:
 Shortcut  Function  Lua Command Globalalt-p</summary>
    </entry>
    <entry>
        <title>Preferences</title>
        <link rel="alternate" type="text/html" href="https://wiki.db-w.com/vai/preferences?rev=1789636620&amp;do=diff"/>
        <created>2026-09-17T09:17:00+00:00</created>
        <issued>2026-09-17T09:17:00+00:00</issued>
        <modified>2026-09-17T09:17:00+00:00</modified>
        <id>https://wiki.db-w.com/vai/preferences?rev=1789636620&amp;do=diff</id>
        <author>
            <name>lightwolf</name>
        </author>
        <summary>Viewportvai - vfx asset inspectorKeyboard shortcuts
Preferences

The preferences control various aspects of the application and are currently divided into four sections.

On Windows, the preferences are stored in %appdata%/db&amp;w/vai/vaiPrefs.usda.



Viewport

These are settings for new viewports.

Default Environment Map</summary>
    </entry>
    <entry>
        <title>Viewport</title>
        <link rel="alternate" type="text/html" href="https://wiki.db-w.com/vai/viewport?rev=1789636594&amp;do=diff"/>
        <created>2026-09-17T09:16:34+00:00</created>
        <issued>2026-09-17T09:16:34+00:00</issued>
        <modified>2026-09-17T09:16:34+00:00</modified>
        <id>https://wiki.db-w.com/vai/viewport?rev=1789636594&amp;do=diff</id>
        <author>
            <name>lightwolf</name>
        </author>
        <summary>Toolbarvai - vfx asset inspectorPreferences
Viewport

Toolbar

Every viewport has a toolbar at the top that is specific to the viewport it&#039;s attached to:


It contains the following tools from left to right:

Left Side

Toggle HuD

Toggle the HuD overlay.

Toggle Turntable

Toggle the turntable on and off.</summary>
    </entry>
    <entry>
        <title>Toolbar</title>
        <link rel="alternate" type="text/html" href="https://wiki.db-w.com/vai/toolbar?rev=1789636566&amp;do=diff"/>
        <created>2026-09-17T09:16:06+00:00</created>
        <issued>2026-09-17T09:16:06+00:00</issued>
        <modified>2026-09-17T09:16:06+00:00</modified>
        <id>https://wiki.db-w.com/vai/toolbar?rev=1789636566&amp;do=diff</id>
        <author>
            <name>lightwolf</name>
        </author>
        <summary>Main Menuvai - vfx asset inspectorViewport
Toolbar



The toolbar contains buttons for the following functions:

Open

Reload

Save...

Open Lua Console

Open Lua Log

About...

Quit</summary>
    </entry>
    <entry>
        <title>Main Menu</title>
        <link rel="alternate" type="text/html" href="https://wiki.db-w.com/vai/main_menu?rev=1789636539&amp;do=diff"/>
        <created>2026-09-17T09:15:39+00:00</created>
        <issued>2026-09-17T09:15:39+00:00</issued>
        <modified>2026-09-17T09:15:39+00:00</modified>
        <id>https://wiki.db-w.com/vai/main_menu?rev=1789636539&amp;do=diff</id>
        <author>
            <name>lightwolf</name>
        </author>
        <summary>Navigationvai - vfx asset inspectorToolbar
Main Menu

The main menu has the following submenus:

File



Open...

Opens a new file. This can also be accomplished via the command line or by dragging and dropping a file to open onto the application.

Recent Files

Shows a list of the last files that were opened.</summary>
    </entry>
    <entry>
        <title>Navigation</title>
        <link rel="alternate" type="text/html" href="https://wiki.db-w.com/vai/navigation?rev=1789636314&amp;do=diff"/>
        <created>2026-09-17T09:11:54+00:00</created>
        <issued>2026-09-17T09:11:54+00:00</issued>
        <modified>2026-09-17T09:11:54+00:00</modified>
        <id>https://wiki.db-w.com/vai/navigation?rev=1789636314&amp;do=diff</id>
        <author>
            <name>lightwolf</name>
        </author>
        <summary>Installation and Licensingvai - vfx asset inspectorMain Menu
Navigation

vai defaults to Maya style navigation but also supports the numpad like Blender does and also supports the SpaceMouse.

Mouse Navigation
 Alt-LMB  Tumble MMB  Walk Alt-MMB  Truck Alt-RMB  Dolly Scroll Wheel  Zoom 
Keyboard shortcuts
 Ctrl-F</summary>
    </entry>
    <entry>
        <title>lua_fs - std::filesystem for Lua</title>
        <link rel="alternate" type="text/html" href="https://wiki.db-w.com/vai/lua_fs?rev=1789635728&amp;do=diff"/>
        <created>2026-09-17T09:02:08+00:00</created>
        <issued>2026-09-17T09:02:08+00:00</issued>
        <modified>2026-09-17T09:02:08+00:00</modified>
        <id>https://wiki.db-w.com/vai/lua_fs?rev=1789635728&amp;do=diff</id>
        <author>
            <name>lightwolf</name>
        </author>
        <summary>lua_fs - std::filesystem for LuaScripting in Luadbw_tb - A toolbox for Lua
lua_fs - std::filesystem for Lua

lua_fs is a Lua loadable shared library that exposes the C++17 std::filesystem library through sol2. Paths can be passed as ordinary Lua strings or as fs.path objects. Filesystem failures raise a Lua error containing the operating-system error message.</summary>
    </entry>
    <entry>
        <title>Scripting in Lua</title>
        <link rel="alternate" type="text/html" href="https://wiki.db-w.com/vai/lua_scripting?rev=1789635605&amp;do=diff"/>
        <created>2026-09-17T09:00:05+00:00</created>
        <issued>2026-09-17T09:00:05+00:00</issued>
        <modified>2026-09-17T09:00:05+00:00</modified>
        <id>https://wiki.db-w.com/vai/lua_scripting?rev=1789635605&amp;do=diff</id>
        <author>
            <name>lightwolf</name>
        </author>
        <summary>Keyboard shortcutsvai - vfx asset inspectorSupported 3D file formats
Scripting in Lua

&lt;https://www.lua.org/manual/5.5/&gt;

Vai can be scripted using Lua.

A comprehensive list of available command can be retrieved using the help() command in the lua console.

To get a single list of all commands, use help_all().

To monitor which commands are being used by buttons and menu items, use the Lua History panel.</summary>
    </entry>
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        <author>
            <name>lightwolf</name>
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