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This setting determines how exrTrader will save images while rendering in Layout. exrTrader will always save images when rendering on lwsn based render nodes.
Images will always be saved by exrTrader when rendering in Layout.
Images will only be saved by exrTrader if the current render is a sequence render (F10)
exrTrader will never save images when rendering in Layout. However, it will still save when rendering on a, lwsn based, render node.
exrTrader can display all buffers using a built-in image viewer after an initial render with exrTrader applied to the scene. The amount of memory required depends on the amount of buffers as well as the Preview Scale.
By default, only the selected buffers are stored in memory for the preview. If you wish to assess all buffers, this option will request all available buffers from LightWave 3D during a render and store them in RAM.
This option is only effective for a single frame render (F9), since it can slow down final renders dramatically in some cases.
The exception here is the Ambient Occlusion buffer, since it triggers a separate render pass. If you wish to preview this buffer in VIPER, it needs to be explicitly enabled.
This setting has no effect when rendering on a render node.
This button opens or closes the built-in image viewer.