Table of Contents

Layered Output

These options define how the output file(s) is named and where it is saved.

Directories will be created by exrTrader if required.

The file names can either be absolute, or relative to the Output Path

Output Path

This defines the base path for all written images. You can either use the path defined by LightWave 3D or select your own.

You can only select an output path if Use Prefs Render Path is not activated.

Use Prefs Render Path

If you select this option, exrTrader will use the output file defined in the Lightwave3D render globals.

This option is quite important if used across a render farm in conjunction with the OpenEXR Dummy Saver, described later in this manual.

Layered File

This control allows you to select an output file for the buffer saver to write to. The file name extension will be automatically removed, but is then added when saving. exrTrader supports special variables in the path name that will be replaced as the image is being saved.

The currently supported variables are:

%#% - %########% The frame number using 1 to 8 digits, zero padded.
%scene% Is replaced with the scene name (without the .lws extension)
%sceneversion% Version number of the scene (the last number in the scene name)
%rendertime% The time taken for the current render in minutes and seconds
%camera% The name of the camera used to render the current image
%layer% / %buffer% The name of the current layer, only valid for Single Layer Files
%frameheight% / %framewidth% Height/width of the rendered image in pixels
%fps% The current frames per second
%time% The time of the current frame within LightWave in seconds.
%eye% If the current camera is rendering in stereo mode, this will be either L or R depending on which eye the currently saved frame represents.
%dot% This is just replaced with a single “.”
It allows you to add a . at the end of the file name in the Output File Control (where it would normally be stripped with any file name extension).
%cryptoname% The name of the current Cryptomatte, only valid in the Cryptomatte tab.

You can use the Review Settings… option to verify if the file names are created as you'd expect them to be.

Single Layer Files

This control allows you to define the output file names for layers saved as separate files. The options are identical to the Layered Output File, the %buffer% / %layer% variables contain the name of the current layer.

Single Layer Files Naming

exrTrader by default saves all buffers into a single OpenEXR image file. You may optionally save single buffers into a separate image file. This option defines how these separate image files will be named. You can use the same variables as you can for the Layered File.

Compression

Most compression options are lossless, with the exception of PXR241), B44/A and DWA A/B.

exrTrader is compiled to support OpenEXR Version 1.2, which includes the following compression modes:

These are explained in more detail in the Technical Introduction to OpenEXR, available as a PDF at www.openexr.com 4).

DWA Compression Level

This is a floating point value to set the strength of the (lossy) DWA compression. The control is only available if either DWAA or DWAB are selected as a compression.

The higher the value, the higher the compression. A good range is between 0.0 and 100.0, 45.0 is the default.

1)
which is lossy when saving 32bit float image data (it cuts off the lower 8bit, effectively cutting the precision to 24bits)
2)
DWA has been created by Karl Rasche and is patented by DreamWorks Animation, but available to use within the OpenEXR standard
3)
The channel names need to be capitalised
4)
I admit it, I didn't want to copy and paste the section over from the OpenEXR website.
The document is highly recommended to understand the capabilities of OpenEXR.