====== Features ====== exrTrader has been thoroughly tested in production by us and our trusty beta testers. The main features of exrTrader are: * standard LightWave Loader supporting RGBA, does not require a license. * standard LightWave Savers, supporting all save-able image types except for palletized images, does not require a license. * a scene type master plugin for setting the image saver options, which are saved in the scene file. * a dummy saver to enable network render managers to find saved files for success checks. * an image filter plugin that allows to save arbitrary buffers to a single OpenEXR file that: * either uses a custom output file, or the RGB output file defined in the render globals. * supports all compression schemes defined by OpenEXR including lossy schemes. * supports all output buffers generated by LightWave and exposed through the SDK. * supports buffers that may consist of one (i.e. Depth), two (i.e. Motion), three (i.e. RGB) or more channels. * offers separate naming options for channels and buffers in the OpenEXR file, this will translate to buffer.channel as defined in the OpenEXR specs. Either may be blank. * supports different pixel types per channel. * offers the processing of buffers (invert, min, max, scale, offset). * supports OpenEXR metadata, including aspect ratio, comments, previews. * data window support (for limited region renders). * optional un-multiplication by the image alpha * advanced preset system with “default” presets and custom preset directories * network rendering support. * plugins consist of one file per platform. * **[[exrtrader2018:cryptomatte|Cryptomatte]]** support in exrTrader Pro * “Q Approved!” and SWELL. * Support for LightWave 3D metadata. * Options to customize the export to match a variety of compositing workflows. * Additionally save single buffers using any image format supported by LightWave 3D * File and buffer names may contain variables that are replaced with the current values when saving. * Support for naming the files created by stereoscopic rendering. * Automatic creation of a data window within the exr files to speed up loading and filters in compositing applications that support a DoD. This is transparent to most other applications. * A custom image viewer to inspect individual buffers * free point upgrades, free support, free beer (( O.k., we're still joking about the beer... )). <-introduction|^|^whatsnew|->