tools:uv_transform
Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| tools:uv_transform [2020/07/14 17:09] – [Viewport Handles] lightwolf | tools:uv_transform [2020/07/20 12:47] (current) – lightwolf | ||
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| ===== Viewport Handles ===== | ===== Viewport Handles ===== | ||
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| + | {{ : | ||
| The viewport handles support the **ctrl** or **shift** modifiers ((**alt** is not available as it pans the view)). However, only either one of them and they need to be pressed before a handle is selected in the viewport. | The viewport handles support the **ctrl** or **shift** modifiers ((**alt** is not available as it pans the view)). However, only either one of them and they need to be pressed before a handle is selected in the viewport. | ||
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| Pressing **ctrl** prior to selecting the handle will constrain it to the U of V axis, depending on the position of the mouse cursor. | Pressing **ctrl** prior to selecting the handle will constrain it to the U of V axis, depending on the position of the mouse cursor. | ||
| + | ==== Rotation ==== | ||
| + | The rotation of the selection can be edited interactively using the circle around the centre of the UVs. | ||
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| + | Just clicking and dragging will change the angle. | ||
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| + | If **ctrl** is pressed while the handle is selected, the angle will change in steps of 15°. | ||
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| + | If **shift** is pressed while the handle is selected, the selection will align to the position of the mouse cursor in relation to the selection centre. | ||
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| + | ==== Edge Handles ==== | ||
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| + | There are four handles at the edges of the selection, they scale on the U or V axis respectively. | ||
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| + | If a handle is selected, moving it will scale and re-position in such a way that the opposite edge is not affected. | ||
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| + | If **shift** is pressed while selecting the handle, the opposite handle will scale as well. | ||
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| + | ==== Corner Handles ==== | ||
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| + | There are four handles at the corners of the selection. | ||
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| + | These will scale the UVs along both U and V while the opposite corner doesn' | ||
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| + | Pressing **ctrl** before the handle is selected will scale it proportionally to the current scale. | ||
| + | Pressing **shift** before the handle is selected will scale the opposite corner as well. | ||
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| + | ==== Scale Handle ==== | ||
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| + | This will scale the selected UVs proportionally around their centre. Pressing **ctrl** while selecting the handle will scale along the UV directions seperately. | ||
| ===== GUI controls ===== | ===== GUI controls ===== | ||
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| Snaps all interactions in the viewport to the grid as provided by Modeler. Unfortunately this grid has very tiny steps. | Snaps all interactions in the viewport to the grid as provided by Modeler. Unfortunately this grid has very tiny steps. | ||
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tools/uv_transform.1594739385.txt.gz · Last modified: by lightwolf
