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tools:triplanar_mapper

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Triplanar Mapper

This node maps a single image three times, along each of the major axes (just like cubic mapping) but blends between the three projections depending on the angle of the surface to hide the seams.

This can be used to quickly texture more organic or natural objects without requiring precise UV coordinates.

Controls

Background Colour / Blend Mode / Opacity

These are the standard compositing controls as provided by the native 2D mapping nodes as well.

Triplanar Blend

This controls how hard/soft the blend of the planar projections is as the normals point away from the major axes.

0% Blend20% Blend20% Blend 100% Blend
0% Blend20% Blend50% Blend100% Blend

We recommend a value between 5% and 20% for most uses.

Node Connections

Inputs

Background

Opacity

Blend

Normals

Outputs

Colour

Luma

Alpha

Bump

Normal

tools/triplanar_mapper.1543832617.txt.gz · Last modified: 2018/12/03 11:23 by lightwolf