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tools:start [2019/05/13 12:41] – [Maths] lightwolftools:start [2023/11/06 13:10] – [Toolkits] lightwolf
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 {{ :tools:dbwtools_patreon120px.png?nolink|}} {{ :tools:dbwtools_patreon120px.png?nolink|}}
 ====== db&w Tools ====== ====== db&w Tools ======
 +
 [[https://www.patreon.com/dbw|{{  ::become_a_patron_button.png?nolink|}}]] [[https://www.patreon.com/dbw|{{  ::become_a_patron_button.png?nolink|}}]]
  
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 We hope that you will enjoy using them ;) We hope that you will enjoy using them ;)
 +===== Installation ===== 
 +[[installation]]
 +===== Changes ===== 
 +
 +[[tools:release_history|Release History]]
 +
 +===== Toolkits =====
 +Toolkits are a collection of plugins to facilitate new features.
 +  * [[tools:s-tk:start]] // a set of plugins for spline handling in Layout, currently WiP, to be developed in multiple stages. // {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:projection_ex]] // extended projections for db&w Tools plugins // {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:layout_groups]] // Selection groups for items in Layout // {{:tools:sponsored_by_patrons.png?nolink|}}
  
 ===== Nodes===== ===== Nodes=====
-==== Notes====+ 
 +<WRAP center round info 80%>
 As a general note, the nodal editors in LightWave 3D treat both vectors and colours the same way.  Both are three floating point values and may be used interchangeably. As a general note, the nodal editors in LightWave 3D treat both vectors and colours the same way.  Both are three floating point values and may be used interchangeably.
 +</WRAP>
 +
 ==== 2D Image ==== ==== 2D Image ====
   * [[tools:triplanar_mapper|]] - //Cubic mapping with edge blending// {{:tools:sponsored_by_patrons.png?nolink|}}   * [[tools:triplanar_mapper|]] - //Cubic mapping with edge blending// {{:tools:sponsored_by_patrons.png?nolink|}}
   * [[tools:multiimage_sampler|]] - //Use a selection of images for texturing// {{:tools:sponsored_by_patrons.png?nolink|}}   * [[tools:multiimage_sampler|]] - //Use a selection of images for texturing// {{:tools:sponsored_by_patrons.png?nolink|}}
   * [[tools:random_image_mapper |]] - //Texture a surface randomly with multiple images// {{:tools:sponsored_by_patrons.png?nolink|}}   * [[tools:random_image_mapper |]] - //Texture a surface randomly with multiple images// {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:pbr_texture_set|]] - // PBR Texture Set - a single stop node for PBR Textures using both a Metallic or Specular workflow // {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[texture_repetition]] - // Randomize and tile an image // {{:tools:sponsored_by_patrons.png?nolink|}}
  
 ==== 2D Textures ==== ==== 2D Textures ====
 +  * [[tools:weave|]] - //Weave procedural texture, our #ThankYouPatrons present for patrons in 2019// {{:tools:sponsored_by_patrons.png?nolink|}}
   * [[tools:reflection_lines|]] - //Reflection Lines procedural texture, our Christmas present for patrons in 2018// {{:tools:sponsored_by_patrons.png?nolink|}}   * [[tools:reflection_lines|]] - //Reflection Lines procedural texture, our Christmas present for patrons in 2018// {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:scratch|]] - //Scratch node to create procedural scratches, our Plugin of the Month for February 2021// {{:tools:sponsored_by_patrons.png?nolink|}}
  
 +
 +
 +==== Audio ====
 +
 +  * [[tools:audiofrequency]] - //analyses audio and extracts frequency specific amplitudes// {{:tools:sponsored_by_patrons.png?nolink|}}
  
 ==== Additional ==== ==== Additional ====
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   * [[tools:timeinfo|Time Info]] - //returns the current time and frame//   * [[tools:timeinfo|Time Info]] - //returns the current time and frame//
   * [[tools:get_auto_size]] - //Exposes the automatic size and bounding box as computed by LightWave 3D// {{:tools:sponsored_by_patrons.png?nolink|}}   * [[tools:get_auto_size]] - //Exposes the automatic size and bounding box as computed by LightWave 3D// {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:elbow]] - //Helps clean up node graphs - is not related to rigging. ;)// {{:tools:sponsored_by_patrons.png?nolink|}}
  
 ==== Colour==== ==== Colour====
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   * [[tools:imagegradient]] - //Samples an image to extract colours//   * [[tools:imagegradient]] - //Samples an image to extract colours//
 +
 +==== Instances ====
 +  * [[tools:instance_filter]] - //Select instances in a viewport and use the selection to change specific attributes.// {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:instance_inspector]] - //Exposes information about a specific instance// {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:instanceinfo]] - //Exposes information about the current instance// {{:tools:sponsored_by_patrons.png?nolink|}}
 +
  
 ==== Materials==== ==== Materials====
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   * [[tools:schlicks|Schlick's Approximation]] - //a quick fresnel like node with sugar on top//   * [[tools:schlicks|Schlick's Approximation]] - //a quick fresnel like node with sugar on top//
   * [[tools:multi-maths]] - // Compute and experiment // {{:tools:sponsored_by_patrons.png?nolink|}}   * [[tools:multi-maths]] - // Compute and experiment // {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:oscillator]] - // Multiple waveforms // {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:wheel]] - // Compute a travelled distance and the matching wheel rotation // {{:tools:sponsored_by_patrons.png?nolink|}}
          
 ==== Scalar==== ==== Scalar====
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 ==== Spot ==== ==== Spot ====
   * [[tools:exspotinfo|Extended Spot Info]]   * [[tools:exspotinfo|Extended Spot Info]]
 +
 +==== Multi-Mixer ====
 +  * [[tools:multimixer]] //Mix multiple inputs using individual weights, similar to the native Morph Mixer// {{:tools:sponsored_by_patrons.png?nolink|}}
 + 
  
 ==== Switcher ==== ==== Switcher ====
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 ==== Tools ==== ==== Tools ====
   * [[tools:ChannelBlender|Channel Blender]] // - Convert from vector to scalar and back//     * [[tools:ChannelBlender|Channel Blender]] // - Convert from vector to scalar and back//  
 +  * [[tools:channelreference|]]// - Reference any channel from a node// {{:tools:sponsored_by_patrons.png?nolink|}}
   * [[tools:cache]]   * [[tools:cache]]
  
 ==== Variables ==== ==== Variables ====
   * [[Variables]] \\ // a collection of nodes similar to the native constant nodes, but with the option to motion blur the evaluation of their envelopes or even drive the time of evaluation directly - update // {{:tools:sponsored_by_patrons.png?nolink|}}   * [[Variables]] \\ // a collection of nodes similar to the native constant nodes, but with the option to motion blur the evaluation of their envelopes or even drive the time of evaluation directly - update // {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[Multi-Variables]] A node that hosts multiple variables of different types including GUI controls for them. {{:tools:sponsored_by_patrons.png?nolink|}}
  
 +==== Displacement ====
 +
 +  * [[vector_motionblur]] // Applies motion blur as a displacement based on motion vectors store in a vertex map. //
 +
 +===== Channel Modifiers=====
 +  * [[tools:oscillator#oscillator_channel_modifier|Oscillator]] - // Multiple waveforms // {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:audiofrequency#audio_frequency_channel_modifier|Audio Frequency]] - // Extracts audio spectrum amplitudes from an audio file // {{:tools:sponsored_by_patrons.png?nolink|}}
 +
 +===== Deformer =====
 +  * [[tools:xform-deformer|]] - // Apply a transformation as a deformer to a mesh. // {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:splinemorph-deformer]] - // Deform using a chain of morphs, interpolated as splines. // {{:tools:sponsored_by_patrons.png?nolink|}}
 ===== Pixel Filters===== ===== Pixel Filters=====
   * [[tools:depthlimiter|Depth Limiter]]   * [[tools:depthlimiter|Depth Limiter]]
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   * [[tools:csconverter|Colour Space Converter]]     * [[tools:csconverter|Colour Space Converter]]  
   * [[tools:surfaceselector|Surface Selector]]       * [[tools:surfaceselector|Surface Selector]]    
-  * [[tools:renderdelta|Render Delta]]    +  * [[tools:renderdelta|Render Delta]]  
 +  * [[tools:opendir]] {{:tools:sponsored_by_patrons.png?nolink|}} 
 +  * [[tools:toolsdoc]] {{:tools:sponsored_by_patrons.png?nolink|}} 
 +  * [[tools:wheel_generic]] {{:tools:sponsored_by_patrons.png?nolink|}}  
 +  * [[tools:presetto]] {{:tools:sponsored_by_patrons.png?nolink|}} 
  
          
 ===== Master Plugins (Layout)===== ===== Master Plugins (Layout)=====
 +  * [[tools:dofhelper]] - visualise and edit the parameters that affect Depth of Field. {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:second_unit]] - Store selected global settings per camera in Layout {{:tools:sponsored_by_patrons.png?nolink|}}
   * [[tools:scenecomment]]   * [[tools:scenecomment]]
   * [[tools:commandstats]]   * [[tools:commandstats]]
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   * [[tools:ROTfL|Revenge of the Lenscap]]   * [[tools:ROTfL|Revenge of the Lenscap]]
  
-==== Modeler Tools ==== +===== Layout Tools =====
-  * [[tools:uv_distort]] // A tool to distort UVs to match an image // {{:tools:sponsored_by_patrons.png?nolink|}}+
  
 +  * [[tools:polygon-picker]] {{:tools:sponsored_by_patrons.png?nolink|}}
 +===== Modeler Tools =====
 +  * [[tools:uv_distort]] // An interactive tool to distort UVs to match an image // {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:uv_transform]] // An interactive tool to transform (move, scale, rotate, fit) UVs  // {{:tools:sponsored_by_patrons.png?nolink|}}
 +
 +
 +----
 +
 +====== Common Concepts ======
 +
 +[[presets]]
  
 ---- ----
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 As of November 1st 2018, all future versions will only be available to our patrons on [[https://www.patreon.com/dbw|Patreon]]. As of November 1st 2018, all future versions will only be available to our patrons on [[https://www.patreon.com/dbw|Patreon]].
 +
 +We mail links to personalised builds to all patrons as soon as we release them.
  
 Older db&w Tools are available in our [[http://www.db-w.com/products/dbwtools/downloads/|download section]] for Windows and MacOS. Older db&w Tools are available in our [[http://www.db-w.com/products/dbwtools/downloads/|download section]] for Windows and MacOS.
- 
----- 
-===== Changes =====  
- 
-[[tools:release_history|Release History]] 
  
 ---- ----
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 ===== Additional Material===== ===== Additional Material=====
-[[http://experts.adobeconnect.com/p80xqn8k073/|{{  :dbw:tools:comb1a-web.jpg?nolink|}}]] 
  
-[[http://www.andrewcomb.com/|Andrew Comb]] uses many free db&w Tools in his [[http://experts.adobeconnect.com/p80xqn8k073/|Advanced Shading Tutorial]] presented at the +A summary of our first six months on Patreon {{youtube>xI_apEbR1y0?medium}} 
 + 
 +[[http://experts.adobeconnect.com/p80xqn8k073/|{{ :dbw:tools:comb1a-web.jpg?nolink|}}]] 
 + 
 +[[http://www.andrewcomb.com/|Andrew Comb]] uses many free db&w Tools in his [[http://experts.adobeconnect.com/p80xqn8k073/|Advanced Shading Tutorial]] presented at the [[http://www.lightwaveusers.com/|San Diego LightWave Users Group]]. 
 + 
 +===== Plugin Ideas and Proposals =====
  
-[[http://www.lightwaveusers.com/|San Diego LightWave Users Group]].+[[tools:proposals]]
  
  
  
  
tools/start.txt · Last modified: 2024/04/07 09:57 by lightwolf