db&w documentation wiki

finest software | finest docs

Site Tools


tools:s-tk:start

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
tools:s-tk:start [2019/10/02 09:29] – [Tools] lightwolftools:s-tk:start [2020/01/24 17:47] (current) – [Utility Plugins] lightwolf
Line 25: Line 25:
  
 [[displacement-node]] [[displacement-node]]
 +
 +[[deform-node]]
  
 [[motion]] [[motion]]
Line 32: Line 34:
 {{youtube>Q4j99TWm8lc?medium}} {{youtube>Q4j99TWm8lc?medium}}
 Please not that the video shows an early version, some features have changed since then (mainly the twist/alignment as well as the preferences). Please not that the video shows an early version, some features have changed since then (mainly the twist/alignment as well as the preferences).
 +
 +{{youtube>r-8fozRKb5Y?medium}}
 +
 +{{youtube>dlFg3ebg7gI?medium}}
 ===== Utility Plugins ===== ===== Utility Plugins =====
  
-S-Tk includes two utility plugins that can be added to a menu or assigned to a shortcut:+S-Tk includes utility plugins that can be added to a menu or assigned to a shortcut:
  
-  * **db&w Add Spline** Adds a Null object and attaches a [[primitive]] to it, effectively creating a new spline object.+  * **db&w Add Spline** Adds a Null object and attaches a [[primitive]] to it, effectively creating a new spline object. The panel for the [[primitive]] will be opened. 
 +  * **db&w Add & Edit Spline** Adds a Null object, attaches a [[primitive]] to it and then launches the [[layout-tool|Spline Edit Tool]] to directly edit the newly created Spline object.
   * **Open Spline Preferences** Opens the [[prefs]] and adds the  master plugin to the current scene (if required).   * **Open Spline Preferences** Opens the [[prefs]] and adds the  master plugin to the current scene (if required).
  
tools/s-tk/start.txt · Last modified: 2020/01/24 17:47 by lightwolf