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tools:release_history [2019/12/02 09:49] – [Version 2019.11.25] lightwolf | tools:release_history [2021/10/29 11:07] (current) – [Version 2021.07.04] lightwolf | ||
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+ | ===== Version 2021.10.28 ===== | ||
- | ===== Version 2019.12.02 ===== | + | * Added "After IK" as an option to the spline motion modifier. |
+ | * Fixed an issue in the spline motion modifier where it wouldn' | ||
+ | * Add the first build of the [[tools: | ||
- | * Added a viewport button to toggle the DoF for the selected camera to the [[tools: | + | ===== Version 2021.10.15 ===== |
- | * Removed the need for a Projection node for many plugins. If the Projection input is not connected, the default UV Map will be used. This concerns [[tools: | + | |
+ | * Fixed an issues with the Spline Tools (and possible other items) due to changes made in the Animation Channel support code for the Spline Morph Deformer. | ||
- | ===== Version | + | ===== Version |
- | * Added a new view mode to [[tools: | + | * Fixed an issue in the Spline Morph Deformer where 100% in a non-closed spline looped |
- | * Fixed some issues | + | * Now the Spline Morph Deformer is included |
- | ===== Version | + | ===== Version |
- | * Added the Preview version of [[tools: | + | * Fixed an issues in the Spline Morph Deformer where it would crash when added to an item without points (such as a null object). |
- | * Added [[tools: | + | * Deactivated the Preview by default |
- | ===== Version | + | ===== Version |
- | * S-Tk: Fixed issues with the undo not working as expected. If you still find any issues, please get in touch with specific steps. | + | * Finally got the preview release of the [[tools: |
- | * S-Tk: Added empty lines to the RMB menus to group related items. | + | * Worked on fixing issues with the distribution script when patching non-ascii characters into the Windows binaries. |
- | * Halloween is over and our hidden change is gone as well. | + | |
- | ===== Version | + | ===== Version |
- | * S-Tk: Added the new shape animation tools to the db&w Spline primitive | + | * Fixed an issue where the (hidden) Instance Picker Master Plugin would disable all other gizmos used by LW, such as those used to move items. |
- | * This is pumpkin themed, Halloween special edition - if you can spot it. The next release will be back to normal. | + | |
- | ===== Version | + | ===== Version |
- | * S-Tk: Re-worked | + | * Fixed an issue where the settings |
- | ===== Version 2019.10.02 ===== | + | * Fixed the channel path for the Channel Reference Node |
+ | * Tried to make the channel picker | ||
- | * S-Tk: Added animation to the Spline Tool ( [[tools: | + | ===== Version 2021.06.25 ===== |
- | ===== Version 2019.09.11 ===== | + | |
- | | + | |
- | ===== Version | + | ===== Version |
- | * S-Tk: Fixed various issues with the evaluation and draw caches not always updating as expected while editing a spline. | + | |
- | ===== Version 2019.08.25 ===== | + | |
- | | + | * Changed |
- | * Fixed an issue where mis-clicking while the Spline Edit tool was active would select another item. | + | |
- | ===== Version | + | ===== Version |
- | * S-Tk: Added the Plugin of the Month: [[tools: | + | |
- | * Added an option to display the " | + | |
- | * Added an option to save the current settings as defaults in the Spline Preferences. This are stored in the LW config directory. | + | |
- | * Some performance tweaks to when the spline primitive pre-computes caches. | + | |
- | ===== Version 2019.08.08a ===== | + | * Added a Strength % to the Normal map output of the PBR Set node |
- | * S-Tk: Fixed an issue of the spline editor crashing if an item that doesn' | + | * Fixed an issue of the code signed .plugin crashin on macOS. Unfortunately this also removes the personalised thank you message from the about panel. Basically, patching the .plugin to insert the patron name after the plugin has been code signed caused the issue. |
+ | ===== Version 2021.05.30 ===== | ||
- | ===== Version 2019.08.08 ===== | + | * Various additions and fixes for the [[tools: |
+ | * Added a Strength value for the transformation as well as the components. | ||
+ | * Fixed the transformation in world coordinates. | ||
+ | * If no weight map is applied to a vertex, the weight is set to 0% for evaluation purposes. | ||
+ | * Fixed the transformation order on local coordinates (rotation and translation were swapped). | ||
- | * S-Tk: Changes to alignment and the edit tool: | + | ===== Version 2021.05.26 ===== |
- | * Twist is gone, the alignment is now controlled using an up vector that can be edited | + | |
- | * Due to changes in how the alignment is computed, the evaluation steps setting is gone now. | + | |
- | * A bug the caused the evaluation per span not to work as expected has been fixed | + | |
- | * While editing a spline using the Layout Tool, a new spline can be selected for editing. Caution: This clears the undo stack! | + | |
- | * Changed the prefs by adding a tab for selected and deselected splines. The alignment drawing can be selected for each of these states. | + | |
- | * Some sample scenes have been created for the Spline Toolkit. The link is included in the mails sent to patrons. | + | |
- | =====Version | + | * Added the preview build for the [[tools: |
- | * S-Tk: The first stage of the Spline Toolkit is included: | + | ===== Version |
- | * Now it works on macOS as well | + | |
- | * There' | + | |
- | * Known issues: Orientation along the spline is still wonky and requires a second look and more thought. | + | |
- | * Channel Blender now has the option to swap channel components around | + | |
- | * Scene Comment is back and now it's using LW's internal text editor component. | + | |
- | ===== Version 2019.07.03 ===== | + | |
- | | + | * The Triplanar mapping for the Texture Repetition node was never saved properly. Now it is. |
- | * Added Preview version of S-tk - More information is available here: https://www.patreon.com/ | + | |
- | * Added dbwTools.cfg, | + | |
- | ===== Version 2019.05.28===== | + | |
- | * Added matrix operations to [[multi-maths]], | + | |
- | ===== Version | + | ===== Version |
- | * Added the first version of X-Maths: [[multi-maths]] Matrix operations will be added as well | + | |
- | * Fixed an issue in the Multi-Switcher nodes where inputs got lost when copying a node. | + | |
+ | * Added the initial implementation of the Projection Ex system: [[tools: | ||
+ | * Added a Normal Multi-Mixer node. | ||
+ | * Fixed an issue where spline control points wouldn' | ||
+ | ===== Version 2021.03.07 ===== | ||
- | ===== Version 2019.05.01 ===== | + | * Fixed an issue where the Wheel Rotation node wouldn' |
+ | * Fixed an issue in the Material Multi-Mixer, | ||
+ | * Made sure that no negative numbers can be entered for the S-Tk spline display steps. | ||
- | * Final version of the three Multi-Switcher nodes, the Plugin of the Month for April. The documentation is available here: [[multiswitcher]] | ||
- | * Added the "Get Automatic Size" as a bonus plugin for you supporting us for six months on Patreon. The documentation is available here: [[get_auto_size]] | ||
- | ===== Version | + | ===== Version |
- | * Added at the initial version of the three Multi-Switcher nodes, the Plugin of the Month for April. | + | * Updates to the Scratch node: |
- | | + | * On macOS, it always assumed it was on a scratch. |
+ | | ||
+ | * Made various scratch parameters even **more random**(tm) | ||
+ | * Tweaked the Rotation output to allow for full rotations. | ||
- | ===== Version 2019.04.02 ===== | ||
- | * Includes the final release of the UV Distort tool for Modeler. Select a UV map, select some geometry, activate the tool and work away in a UV view. | + | ===== Version 2021.02.15 ===== |
- | * a right click will recall | + | * Includes |
- | * there is a glitch in the GUI sizing code, due to a bug in LW. Changing the size of the panel will fix it. | + | |
- | * The documentation will be added to the wiki soon. | + | |
- | * Fixed an issue in the Luminosity gamma of all simple colour correction tools, which could lead to a hang while rendering. | + | |
- | ===== Version 2019.03.19 ===== | ||
- | * Includes the first preview version of the UV Distort tool for Modeler. Select a UV map, select some geometry, activate the tool and work away in a UV view. | + | ===== Version 2021.02.08 ===== |
- | * Includes the Motion Vector Node for the OD Houdini Shelf Tools | + | |
- | * various small fixes | + | |
- | ===== Version 2019.03.01 ===== | + | * Small GUI clean up in the Wheel Rotation GUI. |
+ | * Changed the link to the wiki for the Wheel Rotation Control generic plugin. | ||
+ | * Added the first version of the Texture Repetition node. | ||
+ | * Updated the documentation for the Wheel Rotation plugins, added docs for the Texture Repetition node. | ||
- | * This build included the final version of the Multi-Image Sampler | + | ===== Version 2021.02.01 ===== |
- | * Multi-Image Sampler: Added a TileValue output which can be used to mask other tools. | + | |
- | * Multi-Image Sampler: Exposed the Noise Frequency for better control of the randomness. | + | |
- | * Multi-Image Sampler: Replaced the Probability vector with three different envelopes. | + | |
- | * Multi-Image Sampler and other nodes that display images in the GUI: Transparent images will now be displayed in front of a checkerboard. | + | |
- | ===== Version 2019.02.26 ===== | + | * The first release for 2021 - yay! |
- | * macOS only: As of this version, the minimum requirement | + | * Finally |
- | * Added the preview version of the plugin of the month for February 2019, the Random Image Mapper node. \\ Preliminary documentation is available here: [[random_image_mapper]] | + | * add Align option - this requires |
- | * Multi-Image Sampler: Bump now takes the alpha channel | + | * Align works if the wheel moves forward as well as if it moves backwards. |
- | * Multi-Image Sampler: The list now works in LightWave 3D 2019 | + | * add a cache (needs to be updated manually if anything that would influence |
- | * Multi-Image Sampler: Minor tweaks | + | * add saving and loading |
- | * Single Light Lambert: When selecting no light, all lights are used again. | + | * added a generic plugin to control all Wheel Rotation plugins |
+ | * updated the included menu branch | ||
+ | * still needs testing, the Motion Modifier and Channel Modifier versions will follow. | ||
- | ===== Version 2019.01.28 ===== | ||
- | * Final version of the [[tools: | + | ===== Older Releases ===== |
- | * Windows only: [[tools: | + | |
+ | [[releases_2020]] | ||
- | ===== Version 2019.01.23 *Preview* ===== | + | [[releases_2019]] |
- | * Added the Logic Nodes: | + | |
- | ===== Version 2019.01.02 ===== | + | [[releases_2018]] |
- | + | ||
- | * Final Version of the [[multiimage_sampler]] | + | |
- | * Added the [[reflection_lines]] procedural texture, our (late) Christmas present for patrons. | + | |
- | * Added a Time input to the [[variables]] nodes, allowing for the envelopes to be sampled at a specific time: | + | |
- | + | ||
- | ===== Version 2018.12.18 ===== | + | |
- | * Fixed an issue where the [[tools: | + | |
- | + | ||
- | ===== Version 2018.12.17 ===== | + | |
- | + | ||
- | * Added a preview version of the new [[multiimage_sampler]] | + | |
- | + | ||
- | ===== Version 2018.12.03a ===== | + | |
- | + | ||
- | * The first release featuring a Plugin of the Month thanks to our patrons | + | |
- | * Add the [[tools: | + | |
- | * Add the final version of the [[tools: | + | |
- | + | ||
- | ===== Version 2018.11.19 ===== | + | |
- | + | ||
- | * Changed the version naming to be Year-Month-Day as we'll have more builds due to the Patreon | + | |
- | * Added " | + | |
- | * Added the first version of the [[tools: | + | |
- | + | ||
- | ===== Version 2018.0.4 ===== | + | |
- | + | ||
- | * Added Render Priority for Windows only. | + | |
- | + | ||
- | ===== Version 2018.0.3 ===== | + | |
- | + | ||
- | * Rewrite of the Single Light Shader node to use the new lighting system. | + | |
- | + | ||
- | ===== Version 2018 ===== | + | |
- | + | ||
- | The first version for LightWave 2018 (only) removing or replacing incompatible plugins. | + | |
- | + | ||
- | ---- | + | |
[[legacy_changelog]] | [[legacy_changelog]] |