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tools:release_history [2019/08/08 14:45] – [Version 2019.08.03] lightwolf | tools:release_history [2021/10/29 11:07] (current) – [Version 2021.07.04] lightwolf | ||
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- | ===== Version | + | ===== Version |
- | * S-Tk: Changes | + | * Added "After IK" as an option |
- | * Twist is gone, the alignment is now controlled using an up vector that can be edited | + | * Fixed an issue in the spline motion modifier where it wouldn' |
- | * Due to changes | + | * Add the first build of the [[tools:second_unit]] |
- | * A bug the caused | + | |
- | * While editing a spline using the Layout Tool, a new spline can be selected for editing. Caution: This clears the undo stack! | + | |
- | * Changed the prefs by adding a tab for selected and deselected splines. The alignment drawing can be selected for each of these states. | + | |
- | * Some sample scenes have been created for the Spline Toolkit. The link is included in the mails sent to patrons. | + | |
- | =====Version | + | ===== Version |
- | * S-Tk: The first stage of the Spline Toolkit is included: | + | |
- | * Now it works on macOS as well | + | |
- | * There' | + | |
- | * Known issues: Orientation along the spline is still wonky and requires a second look and more thought. | + | |
- | * Channel Blender now has the option to swap channel components around | + | |
- | * Scene Comment is back and now it's using LW's internal text editor component. | + | |
- | ===== Version 2019.07.03 ===== | + | |
- | | + | |
- | * Added Preview version of S-tk - More information is available here: https:// | + | |
- | * Added dbwTools.cfg, | + | |
- | ===== Version 2019.05.28===== | + | |
- | * Added matrix operations to [[multi-maths]], | + | |
- | ===== Version | + | ===== Version |
- | * Added the first version of X-Maths: [[multi-maths]] Matrix operations will be added as well | + | |
- | * Fixed an issue in the Multi-Switcher nodes where inputs got lost when copying a node. | + | |
+ | * Fixed an issue in the Spline Morph Deformer where 100% in a non-closed spline looped | ||
+ | * Now the Spline Morph Deformer is included in the Mac build as well. D'oh. | ||
- | ===== Version | + | ===== Version |
- | * Final version of the three Multi-Switcher nodes, the Plugin of the Month for April. The documentation is available here: [[multiswitcher]] | + | * Fixed an issues in the Spline Morph Deformer where it would crash when added to an item without points (such as a null object). |
- | * Added the "Get Automatic Size" as a bonus plugin | + | * Deactivated |
- | ===== Version | + | ===== Version |
- | * Added at the initial version | + | * Finally got the preview release |
- | * Fixed a multi-threading issue evaluating envelopes in the variable nodes while rendering (this is only relevant if the Time input is used). | + | * Worked on fixing issues with the distribution script when patching non-ascii characters into the Windows binaries. |
- | ===== Version | + | ===== Version |
- | | + | * Fixed an issue where the (hidden) Instance Picker Master Plugin would disable |
- | * a right click will recall the last settings used by the tool during the current modelling session. | + | |
- | * there is a glitch in the GUI sizing code, due to a bug in LW. Changing the size of the panel will fix it. | + | |
- | * The documentation will be added to the wiki soon. | + | |
- | | + | |
- | ===== Version | + | ===== Version |
- | * Includes | + | * Fixed an issue where the settings |
- | * Includes | + | * Fixed the channel path for the Channel Reference Node |
- | * various small fixes | + | * Tried to make the channel picker for the Channel Reference node resizeable - but LightWave 3D said: No! |
- | ===== Version | + | ===== Version |
- | * This build included | + | * Added the first version of the Channel Reference node. |
- | * Multi-Image Sampler: Added a TileValue output which can be used to mask other tools. | + | |
- | * Multi-Image Sampler: Exposed the Noise Frequency for better control of the randomness. | + | |
- | * Multi-Image Sampler: Replaced the Probability vector with three different envelopes. | + | |
- | * Multi-Image Sampler and other nodes that display images in the GUI: Transparent images will now be displayed in front of a checkerboard. | + | |
- | ===== Version | + | ===== Version |
- | * macOS only: As of this version, the minimum requirement for the db&w Tools is macOS 10.11 (El Capitan) or higher. | + | |
- | * Added the preview version of the plugin of the month for February 2019, the Random Image Mapper node. \\ Preliminary documentation is available here: [[random_image_mapper]] | + | |
- | * Multi-Image Sampler: Bump now takes the alpha channel of the image into account. | + | |
- | * Multi-Image Sampler: The list now works in LightWave 3D 2019 | + | |
- | * Multi-Image Sampler: Minor tweaks to the GUI | + | |
- | * Single Light Lambert: When selecting no light, all lights are used again. | + | |
- | ===== Version 2019.01.28 ===== | + | * Fixed an issues with the scale not being evaluated properly in the Transform Deformer once the strength was added. |
+ | * Changed the order of transformations in the Transform Deformer to meet expectations. | ||
- | * Final version of the [[tools: | + | ===== Version 2021.06.02 ===== |
- | * Windows only: [[tools: | + | |
+ | * Added a Strength % to the Normal map output of the PBR Set node | ||
+ | * Fixed an issue of the code signed .plugin crashin on macOS. Unfortunately this also removes the personalised thank you message from the about panel. Basically, patching the .plugin to insert the patron name after the plugin has been code signed caused the issue. | ||
- | ===== Version | + | ===== Version |
- | * Added the Logic Nodes: [[tools: | + | |
- | ===== Version 2019.01.02 ===== | + | * Various additions and fixes for the [[tools: |
+ | * Added a Strength value for the transformation as well as the components. | ||
+ | * Fixed the transformation in world coordinates. | ||
+ | * If no weight map is applied to a vertex, the weight is set to 0% for evaluation purposes. | ||
+ | * Fixed the transformation order on local coordinates (rotation and translation were swapped). | ||
- | * Final Version | + | ===== Version |
- | * Added the [[reflection_lines]] procedural texture, our (late) Christmas present for patrons. | + | |
- | * Added a Time input to the [[variables]] nodes, allowing for the envelopes to be sampled at a specific time: | + | |
- | ===== Version | + | * Added the preview build for the [[tools: |
- | * Fixed an issue where the [[tools: | + | ===== Version |
- | ===== Version 2018.12.17 ===== | + | * The last build destroyed the GUI for the Triplanar Texture mapping node. This build restores it. |
+ | * The Triplanar mapping for the Texture Repetition node was never saved properly. Now it is. | ||
- | * Added a preview version of the new [[multiimage_sampler]] | + | ===== Version 2021.05.08 ===== |
- | ===== Version | + | * Added the initial implementation of the Projection Ex system: [[tools: |
+ | * Added a Normal Multi-Mixer node. | ||
+ | * Fixed an issue where spline control points wouldn' | ||
+ | ===== Version | ||
- | * The first release featuring a Plugin of the Month thanks to our patrons | + | * Fixed an issue where the Wheel Rotation node wouldn' |
- | * Add the [[tools: | + | * Fixed an issue in the Material Multi-Mixer, |
- | * Add the final version of the [[tools: | + | * Made sure that no negative numbers can be entered for the S-Tk spline display steps. |
- | ===== Version 2018.11.19 ===== | ||
- | * Changed the version naming to be Year-Month-Day as we'll have more builds due to the Patreon | + | ===== Version 2021.02.16 ===== |
- | * Added " | + | |
- | * Added the first version of the [[tools: | + | |
- | ===== Version 2018.0.4 ===== | + | * Updates to the Scratch node: |
+ | * On macOS, it always assumed it was on a scratch. | ||
+ | * Added the Variation inputs and controls. | ||
+ | * Made various scratch parameters even **more random**(tm) | ||
+ | * Tweaked the Rotation output to allow for full rotations. | ||
- | * Added Render Priority for Windows only. | ||
- | ===== Version | + | ===== Version |
+ | * Includes the first build of the Scratch node, out Plugin of the Month for Februrary 2021 | ||
- | * Rewrite of the Single Light Shader node to use the new lighting system. | ||
- | ===== Version | + | ===== Version |
- | The first version for LightWave 2018 (only) removing or replacing incompatible | + | * Small GUI clean up in the Wheel Rotation GUI. |
+ | * Changed the link to the wiki for the Wheel Rotation Control generic plugin. | ||
+ | * Added the first version | ||
+ | * Updated the documentation | ||
- | ---- | + | ===== Version 2021.02.01 |
- | ===== Legacy versions | + | |
- | === Version 2.1 === | + | |
- | * The Tint Strength input in the Simple Colour Corrector Node was of the colour type, but should be a scalar. | + | * The first release for 2021 - yay! |
- | * Added Material Tweaker | + | * Finally for the updated Wheel Rotation node to work and it's been a struggle. Please |
- | * The blending modes in the Material Blender were not processed correctly. Please | + | |
- | * The min/max nodal inputs of the Remap node were swapped. This is a **breaking change**. | + | * Align works if the wheel moves forward as well as if it moves backwards. |
+ | * add a cache (needs to be updated manually if anything that would influence the wheel position changes) | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
- | === Version 2.0 === | ||
- | * Added Ratio node to split a value according to a percentage | + | ===== Older Releases ===== |
- | * Added " | + | |
- | * Added "Clamp Output" | + | |
- | * Fixed a potential crash in the Simple Colour Corrector if a negative value made it through to gamma changes | + | |
- | * Added "No Radiosity Reflectivity" | + | |
- | * Speed up to the Cache node | + | |
- | * The " | + | |
- | === Version 1.9a === | + | [[releases_2020]] |
- | * fixed a crash in " | + | [[releases_2019]] |
- | === Version 1.9 === | + | [[releases_2018]] |
- | * Added Schlick' | + | [[legacy_changelog]] |
- | * Fixed various issues when nodes were used in Modeler | + | |
- | + | ||
- | === Version 1.8 === | + | |
- | + | ||
- | * fixed compatibility issues with the pixel filter in LW10 | + | |
- | * fixed an issue with the Cache node when rendering using VPR in LW10 | + | |
- | * Added a Scene Comment master plugin (It requires TextWrangler as well as the matching command line tools to be installed on OSX) | + | |
- | * Added the (experimental) StickyFrontUV node which can create front projection UVs for compositing. \\ Those stick to the item if it is transformed. Deformations are not supported. | + | |
- | * Added a Colour Space node to convert from one colour space to another (LW10 only) | + | |
- | * Added a Colour Space Converter Generic plug-in to convert from one colour space to another (LW10 only) \\ You can copy and paste colour values throughout LW using the following shortcuts (on the colour swatches): | + | |
- | + | ||
- | Shift-RMB : Copy | + | |
- | Ctrl-RMB : Paste | + | |
- | + | ||
- | === Version 1.7 === | + | |
- | + | ||
- | * Added the DepthLimiter Pixel filter. It clamps the maximum distance stored in the depth buffer to increase the quality of depth Anti-aliasing. | + | |
- | + | ||
- | === Version 1.6a === | + | |
- | + | ||
- | * The Cache node didn't cache due to a change in code. Now it does - again. | + | |
- | + | ||
- | === Version 1.6 === | + | |
- | + | ||
- | * Added Illuminance option and function input to the Single Light Lambert node | + | |
- | * Added Remap node | + | |
- | * Fixed an issue with the single light illumination node in Modeler | + | |
- | * Added PPC 64-bit to the OSX version | + | |
- | + | ||
- | === Version 1.5a === | + | |
- | + | ||
- | * fixed an issue with the simple colour corrector image filter not using the values entered by the user | + | |
- | * initial 64-bit OSX version | + | |
- | + | ||
- | === Version 1.5 === | + | |
- | + | ||
- | * Added Sequence node | + | |
- | * Added " | + | |
- | * various extensions to existing nodes | + | |
- | * various bug fixes | + | |
- | * added on-line documentation at http:// | + | |
- | + | ||
- | === Version 1.4 === | + | |
- | + | ||
- | * Added Extended Spot Info Node | + | |
- | * Added Time Info Node | + | |
- | + | ||
- | === Version 1.3b === | + | |
- | + | ||
- | * Removed the preview from the Cache node due to obscure crashes with third party nodes (SG_AmbOcc to be precise) | + | |
- | * Added a "Pass Through" | + | |
- | * The Scalar Booster wasn't added to LightWave 3D properly, please re-add the plugin to get it. | + | |
- | + | ||
- | === Version 1.3a === | + | |
- | + | ||
- | * fixed a crash bug in the Cache Node related to multi-threading | + | |
- | * fixed an issue in the Material Blender | + | |
- | * fixed Modeler issues in the booster nodes as well as the cache node | + | |
- | + | ||
- | === Version 1.3 === | + | |
- | * Further speed improvements to the material blender node | + | |
- | * Four new nodes: Cache, Material Booster, Colour Booster and Scalar Booster | + | |
- | + | ||
- | === Version 1.2 === | + | |
- | + | ||
- | * Speed ups to the material blender if the opacity is 0% | + | |
- | * Added Channel Blender and Single Light Illumination Nodes. | + | |
- | + | ||
- | === Version 1.1b === | + | |
- | + | ||
- | * fixes a bug that made the Material Blender unuseable for ... materials :( *sigh* | + | |
- | * fixes a bug that caused the 32bit version of the Notifier to crash on Vista x64 | + | |
- | + | ||
- | === Version 1.1a === | + | |
- | + | ||
- | * fixes a bug that only affects the Material Blender for OSX-CFM, the other plugins have not changed. | + | |
- | + | ||
- | === Version 1.0 === | + | |
- | + | ||
- | * initial release | + |