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tools:release_history [2019/02/26 13:56] – [Version 2019.01.28] lightwolf | tools:release_history [2019/11/11 14:29] – [Version 2019.11.01] lightwolf | ||
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====== Changes ====== | ====== Changes ====== | ||
+ | <WRAP important> | ||
+ | |||
+ | |||
+ | |||
+ | ===== Version 2019.11.11 ===== | ||
+ | |||
+ | * S-Tk: Fixed issues with the undo not working as expected. If you still find any issues, please get in touch with specific steps. | ||
+ | * S-Tk: Added empty lines to the RMB menus to group related items. | ||
+ | * Halloween is over and our hidden change is gone as well. | ||
+ | |||
+ | ===== Version 2019.11.01 ===== | ||
+ | |||
+ | * S-Tk: Added the new shape animation tools to the db&w Spline primitive as well as the Spline Edit tool. [[tools: | ||
+ | * This is pumpkin themed, Halloween special edition - if you can spot it. The next release will be back to normal. | ||
+ | |||
+ | ===== Version 2019.10.04 ===== | ||
+ | |||
+ | * S-Tk: Re-worked the drawing of the spline " | ||
+ | ===== Version 2019.10.02 ===== | ||
+ | |||
+ | * S-Tk: Added animation to the Spline Tool ( [[tools: | ||
+ | |||
+ | ===== Version 2019.09.11 ===== | ||
+ | * S-Tk: Fixed the spline edit tool crashing then a spline with no knots is closed. | ||
+ | |||
+ | ===== Version 2019.08.27 ===== | ||
+ | * S-Tk: Fixed various issues with the evaluation and draw caches not always updating as expected while editing a spline. | ||
+ | |||
+ | ===== Version 2019.08.25 ===== | ||
+ | * S-Tk: Added the [[tools: | ||
+ | * Fixed an issue where mis-clicking while the Spline Edit tool was active would select another item. | ||
+ | |||
+ | ===== Version 2019.08.20 ===== | ||
+ | * S-Tk: Added the Plugin of the Month: [[tools: | ||
+ | * Added an option to display the " | ||
+ | * Added an option to save the current settings as defaults in the Spline Preferences. This are stored in the LW config directory. | ||
+ | * Some performance tweaks to when the spline primitive pre-computes caches. | ||
+ | |||
+ | ===== Version 2019.08.08a ===== | ||
+ | * S-Tk: Fixed an issue of the spline editor crashing if an item that doesn' | ||
+ | |||
+ | |||
+ | ===== Version 2019.08.08 ===== | ||
+ | |||
+ | * S-Tk: Changes to alignment and the edit tool: | ||
+ | * Twist is gone, the alignment is now controlled using an up vector that can be edited | ||
+ | * Due to changes in how the alignment is computed, the evaluation steps setting is gone now. | ||
+ | * A bug the caused the evaluation per span not to work as expected has been fixed | ||
+ | * While editing a spline using the Layout Tool, a new spline can be selected for editing. Caution: This clears the undo stack! | ||
+ | * Changed the prefs by adding a tab for selected and deselected splines. The alignment drawing can be selected for each of these states. | ||
+ | * Some sample scenes have been created for the Spline Toolkit. The link is included in the mails sent to patrons. | ||
+ | |||
+ | =====Version 2019.08.03===== | ||
+ | * S-Tk: The first stage of the Spline Toolkit is included: | ||
+ | * Now it works on macOS as well | ||
+ | * There' | ||
+ | * Known issues: Orientation along the spline is still wonky and requires a second look and more thought. | ||
+ | * Channel Blender now has the option to swap channel components around | ||
+ | * Scene Comment is back and now it's using LW's internal text editor component. | ||
+ | |||
+ | ===== Version 2019.07.03 ===== | ||
+ | * Added a button to the respective documentation in the wiki to all plugins that display the db&w Tools logo in the GUI. | ||
+ | * Added Preview version of S-tk - More information is available here: https:// | ||
+ | * Added dbwTools.cfg, | ||
+ | ===== Version 2019.05.28===== | ||
+ | * Added matrix operations to [[multi-maths]], | ||
+ | |||
+ | ===== Version 2019.05.20===== | ||
+ | * Added the first version of X-Maths: [[multi-maths]] Matrix operations will be added as well | ||
+ | * Fixed an issue in the Multi-Switcher nodes where inputs got lost when copying a node. | ||
+ | |||
+ | |||
+ | ===== Version 2019.05.01 ===== | ||
+ | |||
+ | * Final version of the three Multi-Switcher nodes, the Plugin of the Month for April. The documentation is available here: [[multiswitcher]] | ||
+ | * Added the "Get Automatic Size" as a bonus plugin for you supporting us for six months on Patreon. The documentation is available here: [[get_auto_size]] | ||
+ | |||
+ | ===== Version 2019.04.22 ===== | ||
+ | |||
+ | * Added at the initial version of the three Multi-Switcher nodes, the Plugin of the Month for April. | ||
+ | * Fixed a multi-threading issue evaluating envelopes in the variable nodes while rendering (this is only relevant if the Time input is used). | ||
+ | |||
+ | ===== Version 2019.04.02 ===== | ||
+ | |||
+ | * Includes the final release of the UV Distort tool for Modeler. Select a UV map, select some geometry, activate the tool and work away in a UV view. | ||
+ | * a right click will recall the last settings used by the tool during the current modelling session. | ||
+ | * there is a glitch in the GUI sizing code, due to a bug in LW. Changing the size of the panel will fix it. | ||
+ | * The documentation will be added to the wiki soon. | ||
+ | * Fixed an issue in the Luminosity gamma of all simple colour correction tools, which could lead to a hang while rendering. | ||
+ | |||
+ | ===== Version 2019.03.19 ===== | ||
+ | |||
+ | * Includes the first preview version of the UV Distort tool for Modeler. Select a UV map, select some geometry, activate the tool and work away in a UV view. | ||
+ | * Includes the Motion Vector Node for the OD Houdini Shelf Tools | ||
+ | * various small fixes | ||
+ | |||
+ | ===== Version 2019.03.01 ===== | ||
+ | |||
+ | * This build included the final version of the Multi-Image Sampler | ||
+ | * Multi-Image Sampler: Added a TileValue output which can be used to mask other tools. | ||
+ | * Multi-Image Sampler: Exposed the Noise Frequency for better control of the randomness. | ||
+ | * Multi-Image Sampler: Replaced the Probability vector with three different envelopes. | ||
+ | * Multi-Image Sampler and other nodes that display images in the GUI: Transparent images will now be displayed in front of a checkerboard. | ||
===== Version 2019.02.26 ===== | ===== Version 2019.02.26 ===== | ||
- | **!!! Please remove any previous builds in the plug-in editor and re-add this build. !!!** | ||
* macOS only: As of this version, the minimum requirement for the db&w Tools is macOS 10.11 (El Capitan) or higher. | * macOS only: As of this version, the minimum requirement for the db&w Tools is macOS 10.11 (El Capitan) or higher. | ||
* Added the preview version of the plugin of the month for February 2019, the Random Image Mapper node. \\ Preliminary documentation is available here: [[random_image_mapper]] | * Added the preview version of the plugin of the month for February 2019, the Random Image Mapper node. \\ Preliminary documentation is available here: [[random_image_mapper]] | ||
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---- | ---- | ||
- | ===== Legacy versions ===== | ||
- | === Version 2.1 === | ||
- | |||
- | * The Tint Strength input in the Simple Colour Corrector Node was of the colour type, but should be a scalar. | ||
- | * Added Material Tweaker | ||
- | * The blending modes in the Material Blender were not processed correctly. Please note that this is a **breaking change** if either the modes or the opacity were used. | ||
- | * The min/max nodal inputs of the Remap node were swapped. This is a **breaking change**. | ||
- | |||
- | === Version 2.0 === | ||
- | |||
- | * Added Ratio node to split a value according to a percentage | ||
- | * Added " | ||
- | * Added "Clamp Output" | ||
- | * Fixed a potential crash in the Simple Colour Corrector if a negative value made it through to gamma changes | ||
- | * Added "No Radiosity Reflectivity" | ||
- | * Speed up to the Cache node | ||
- | * The " | ||
- | |||
- | === Version 1.9a === | ||
- | |||
- | * fixed a crash in " | ||
- | |||
- | === Version 1.9 === | ||
- | |||
- | * Added Schlick' | ||
- | * Fixed various issues when nodes were used in Modeler | ||
- | |||
- | === Version 1.8 === | ||
- | |||
- | * fixed compatibility issues with the pixel filter in LW10 | ||
- | * fixed an issue with the Cache node when rendering using VPR in LW10 | ||
- | * Added a Scene Comment master plugin (It requires TextWrangler as well as the matching command line tools to be installed on OSX) | ||
- | * Added the (experimental) StickyFrontUV node which can create front projection UVs for compositing. \\ Those stick to the item if it is transformed. Deformations are not supported. | ||
- | * Added a Colour Space node to convert from one colour space to another (LW10 only) | ||
- | * Added a Colour Space Converter Generic plug-in to convert from one colour space to another (LW10 only) \\ You can copy and paste colour values throughout LW using the following shortcuts (on the colour swatches): | ||
- | |||
- | Shift-RMB : Copy | ||
- | Ctrl-RMB : Paste | ||
- | |||
- | === Version 1.7 === | ||
- | |||
- | * Added the DepthLimiter Pixel filter. It clamps the maximum distance stored in the depth buffer to increase the quality of depth Anti-aliasing. | ||
- | |||
- | === Version 1.6a === | ||
- | |||
- | * The Cache node didn't cache due to a change in code. Now it does - again. | ||
- | |||
- | === Version 1.6 === | ||
- | |||
- | * Added Illuminance option and function input to the Single Light Lambert node | ||
- | * Added Remap node | ||
- | * Fixed an issue with the single light illumination node in Modeler | ||
- | * Added PPC 64-bit to the OSX version | ||
- | |||
- | === Version 1.5a === | ||
- | |||
- | * fixed an issue with the simple colour corrector image filter not using the values entered by the user | ||
- | * initial 64-bit OSX version | ||
- | |||
- | === Version 1.5 === | ||
- | |||
- | * Added Sequence node | ||
- | * Added " | ||
- | * various extensions to existing nodes | ||
- | * various bug fixes | ||
- | * added on-line documentation at http:// | ||
- | |||
- | === Version 1.4 === | ||
- | |||
- | * Added Extended Spot Info Node | ||
- | * Added Time Info Node | ||
- | |||
- | === Version 1.3b === | ||
- | |||
- | * Removed the preview from the Cache node due to obscure crashes with third party nodes (SG_AmbOcc to be precise) | ||
- | * Added a "Pass Through" | ||
- | * The Scalar Booster wasn't added to LightWave 3D properly, please re-add the plugin to get it. | ||
- | |||
- | === Version 1.3a === | ||
- | |||
- | * fixed a crash bug in the Cache Node related to multi-threading | ||
- | * fixed an issue in the Material Blender | ||
- | * fixed Modeler issues in the booster nodes as well as the cache node | ||
- | |||
- | === Version 1.3 === | ||
- | * Further speed improvements to the material blender node | ||
- | * Four new nodes: Cache, Material Booster, Colour Booster and Scalar Booster | ||
- | |||
- | === Version 1.2 === | ||
- | |||
- | * Speed ups to the material blender if the opacity is 0% | ||
- | * Added Channel Blender and Single Light Illumination Nodes. | ||
- | |||
- | === Version 1.1b === | ||
- | |||
- | * fixes a bug that made the Material Blender unuseable for ... materials :( *sigh* | ||
- | * fixes a bug that caused the 32bit version of the Notifier to crash on Vista x64 | ||
- | |||
- | === Version 1.1a === | ||
- | |||
- | * fixes a bug that only affects the Material Blender for OSX-CFM, the other plugins have not changed. | ||
- | |||
- | === Version 1.0 === | ||
- | * initial release | + | [[legacy_changelog]] |