tools:multiimage_sampler
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| tools:multiimage_sampler [2018/12/16 14:56] – lightwolf | tools:multiimage_sampler [2019/12/02 09:53] (current) – [Inputs] lightwolf | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| - | ====== Multi-Image Sampler | + | ====== Multi-Image Sampler ====== |
| This node allows the user to use select one of a list of images dynamically for texturing. One example would be to use an instance ID to randomly texture instances given a list of images. | This node allows the user to use select one of a list of images dynamically for texturing. One example would be to use an instance ID to randomly texture instances given a list of images. | ||
| Line 85: | Line 85: | ||
| ==== Inputs ==== | ==== Inputs ==== | ||
| === Background === | === Background === | ||
| + | |||
| + | The Background colour, used if the opacity is not 100% or the blending mode is not " | ||
| + | |||
| === Opacity === | === Opacity === | ||
| + | |||
| + | The Opacity of the texture on the background. | ||
| + | |||
| === Projection *=== | === Projection *=== | ||
| + | |||
| + | The Projection to be used for all images. If it's not connected, the default UV Map will be used if has been defined. | ||
| + | |||
| === Index === | === Index === | ||
| + | |||
| + | The index of the image to use currently, either between 0 and 1 or 0 and the number of images in the list, depending on the [[# | ||
| + | |||
| === MipMap Strength === | === MipMap Strength === | ||
| + | |||
| + | The strength of the mip-mapping, | ||
| + | |||
| === Bump Strength === | === Bump Strength === | ||
| + | |||
| + | The strength of the bump mapping. | ||
| ==== Outputs ==== | ==== Outputs ==== | ||
| === Colour === | === Colour === | ||
| + | |||
| + | The projected texture composited onto the background colour using the blend mode. | ||
| + | |||
| === RGB === | === RGB === | ||
| + | |||
| + | Only the texture colour without any compositing. | ||
| + | |||
| === Luma === | === Luma === | ||
| + | |||
| + | The luminance of the texture. | ||
| + | |||
| === Alpha === | === Alpha === | ||
| + | |||
| + | The Alpha of the texture. | ||
| + | |||
| === Bump === | === Bump === | ||
| + | |||
| + | The bump map for the texture. | ||
| + | |||
| ---- | ---- | ||
| [[https:// | [[https:// | ||
tools/multiimage_sampler.1544968590.txt.gz · Last modified: by lightwolf
