tools:materialtweaker
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| tools:materialtweaker [2018/01/01 14:14] – lightwolf | tools:materialtweaker [2020/06/24 15:08] (current) – [Controls] lightwolf | ||
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| ===== Controls===== | ===== Controls===== | ||
| - | {{ : | + | {{ : |
| * **Diffuse/ | * **Diffuse/ | ||
| * **Tint** This defines how much the respective material channel is tinted by the colour. | * **Tint** This defines how much the respective material channel is tinted by the colour. | ||
| * **Boost** This is multiplied with the channel colour/ | * **Boost** This is multiplied with the channel colour/ | ||
| - | * **Material Transparency** Activate this is the material contains transparencies and you would like those be evaluated for radiosity. | + | * **Material Transparency** Activate this if the material contains transparencies and you would like those be evaluated for radiosity. |
| * **Camera Rays Only** Only applies the node if the current spot is directly visible by the camera. | * **Camera Rays Only** Only applies the node if the current spot is directly visible by the camera. | ||
| ===== Inputs===== | ===== Inputs===== | ||
tools/materialtweaker.1514812480.txt.gz · Last modified: by lightwolf
