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tools:legacy_changelog [2019/08/27 12:33] (current) – created lightwolf
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 +====== Legacy versions ======
  
 +=== Version 2.1 ===
 +
 +  * The Tint Strength input in the Simple Colour Corrector Node was of the colour type, but should be a scalar.
 +  * Added Material Tweaker
 +  * The blending modes in the Material Blender were not processed correctly. Please note that this is a **breaking change** if either the modes or the opacity were used.
 +  * The min/max nodal inputs of the Remap node were swapped. This is a **breaking change**.
 +
 +=== Version 2.0 ===
 +
 +  * Added Ratio node to split a value according to a percentage
 +  * Added "Luminance Gamma" to the Simple Colour Corrector. This changes the gamma on the luminance channel preserving both hue and saturation.
 +  * Added "Clamp Output" option to the Simple Colour Corrector. This limits the output to the range from 0.0 to 1.0
 +  * Fixed a potential crash in the Simple Colour Corrector if a negative value made it through to gamma changes
 +  * Added "No Radiosity Reflectivity" to Schlick's, causing it to set the reflectivy to 0% for all rays that sample radiosity
 +  * Speed up to the Cache node
 +  * The "Clamp" option wasn't copied with the Remap node
 +
 +=== Version 1.9a ===
 +
 +  * fixed a crash in "Revenge of the Lenscap"
 +
 +=== Version 1.9 ===
 +
 +  * Added Schlick's Approximation
 +  * Fixed various issues when nodes were used in Modeler
 +
 +=== Version 1.8 ===
 +
 +  * fixed compatibility issues with the pixel filter in LW10
 +  * fixed an issue with the Cache node when rendering using VPR in LW10
 +  * Added a Scene Comment master plugin (It requires TextWrangler as well as the matching command line tools to be installed on OSX)
 +  * Added the (experimental) StickyFrontUV node which can create front projection UVs for compositing. \\ Those stick to the item if it is transformed. Deformations are not supported.
 +  * Added a Colour Space node to convert from one colour space to another (LW10 only)
 +  * Added a Colour Space Converter Generic plug-in to convert from one colour space to another (LW10 only) \\ You can copy and paste colour values throughout LW using the following shortcuts (on the colour swatches):
 +
 +  Shift-RMB : Copy
 +  Ctrl-RMB : Paste
 +
 +=== Version 1.7 ===
 +
 +  * Added the DepthLimiter Pixel filter. It clamps the maximum distance stored in the depth buffer to increase the quality of depth Anti-aliasing.
 +
 +=== Version 1.6a ===
 +
 +  * The Cache node didn't cache due to a change in code. Now it does - again.
 +
 +=== Version 1.6 ===
 +
 +  * Added Illuminance option and function input to the Single Light Lambert node
 +  * Added Remap node
 +  * Fixed an issue with the single light illumination node in Modeler
 +  * Added PPC 64-bit to the OSX version
 +
 +=== Version 1.5a ===
 +
 +  * fixed an issue with the simple colour corrector image filter not using the values entered by the user
 +  * initial 64-bit OSX version
 +
 +=== Version 1.5 ===
 +
 +  * Added Sequence node
 +  * Added "Revenge of the Lenscap" image viewer (Please be careful with that one!)
 +  * various extensions to existing nodes
 +  * various bug fixes
 +  * added on-line documentation at http://tools.db-w.com/
 +
 +=== Version 1.4 ===
 +
 +  * Added Extended Spot Info Node
 +  * Added Time Info Node
 +
 +=== Version 1.3b ===
 +
 +  * Removed the preview from the Cache node due to obscure crashes with third party nodes (SG_AmbOcc to be precise)
 +  * Added a "Pass Through" option to the Cache Node to quickly disable it
 +  * The Scalar Booster wasn't added to LightWave 3D properly, please re-add the plugin to get it.
 +
 +=== Version 1.3a ===
 +
 +  * fixed a crash bug in the Cache Node related to multi-threading
 +  * fixed an issue in the Material Blender
 +  * fixed Modeler issues in the booster nodes as well as the cache node
 +
 +=== Version 1.3 ===
 +  * Further speed improvements to the material blender node
 +  * Four new nodes: Cache, Material Booster, Colour Booster and Scalar Booster
 +
 +=== Version 1.2 ===
 +
 +  * Speed ups to the material blender if the opacity is 0%
 +  * Added Channel Blender and Single Light Illumination Nodes.
 +
 +=== Version 1.1b ===
 +
 +  * fixes a bug that made the Material Blender unuseable for ... materials :( *sigh*
 +  * fixes a bug that caused the 32bit version of the Notifier to crash on Vista x64
 +
 +=== Version 1.1a ===
 +
 +  * fixes a bug that only affects the Material Blender for OSX-CFM, the other plugins have not changed.
 +
 +=== Version 1.0 ===
 +
 +  * initial release
tools/legacy_changelog.txt · Last modified: 2019/08/27 12:33 by lightwolf