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This caches the value and prevents duplicate evaluations of the value connected to the input. | This caches the value and prevents duplicate evaluations of the value connected to the input. | ||
This node can be used for all computationally heavy nodes (such as material and shaders) if multiple inputs are connected to their output. | This node can be used for all computationally heavy nodes (such as material and shaders) if multiple inputs are connected to their output. | ||
+ | ===== Controls===== | ||
+ | * **Pass Through** Pass through the values, effectively disabling the node. | ||
{{ : | {{ : | ||
===== Sample Content ===== | ===== Sample Content ===== |