tools:booster
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| tools:booster [2013/10/18 12:57] – [Material Booster] lightwolf | tools:booster [2013/10/18 14:30] (current) – [Booster] lightwolf | ||
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| ====== Booster ====== | ====== Booster ====== | ||
| - | The booster nodes are a collection of nodes that essentially | + | The booster nodes are a collection of nodes that, as the name cunningly suggests, |
| ===== Common Controls ===== | ===== Common Controls ===== | ||
| + | * **Camera Rays Only** This will only apply the boost if the incoming ray is directly from the camera. | ||
| ===== Material Booster===== | ===== Material Booster===== | ||
| - | {{ :dbw:tools:materialboostergui.png? | + | {{: |
| + | {{ : | ||
| This node allows you to tweak the output of a material. The colour computed by the material can be boosted (multiplied) to enhance the effect. | This node allows you to tweak the output of a material. The colour computed by the material can be boosted (multiplied) to enhance the effect. | ||
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| Mathematically speaking: final = Boost + Curve * (Maximum - Boost) | Mathematically speaking: final = Boost + Curve * (Maximum - Boost) | ||
| ===== Colour Booster===== | ===== Colour Booster===== | ||
| - | {{ :dbw:tools:colourboostergui.png? | + | {{: |
| + | {{ : | ||
| ===== Scalar Booster===== | ===== Scalar Booster===== | ||
| - | {{ :dbw:tools:scalaboostergui.png? | + | {{: |
| + | {{ : | ||
tools/booster.1382093861.txt.gz · Last modified: by lightwolf
