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nodemeister2018:node_plugin

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nodemeister2018:node_plugin [2018/07/02 17:34] – [Use Global Graph] lightwolfnodemeister2018:node_plugin [2019/10/11 15:12] (current) – [nodeMeister Graph] lightwolf
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 To ease the set-up of scenes, it will automatically use the last nodeMeister graph when a nodeMeister node is added for the first time. To ease the set-up of scenes, it will automatically use the last nodeMeister graph when a nodeMeister node is added for the first time.
 +
 +As of version 2018.2, a backup of the global graph is also stored within the nodeMeister node.
 +
 +When loading, if there is no global graph that matches this backup, a global graph will be created from the backup.
  
 ===== Node Presets ===== ===== Node Presets =====
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 Also, depending on the outputs of the graph, new user interface controls will be added to the node panel. Also, depending on the outputs of the graph, new user interface controls will be added to the node panel.
 +
 +The list of available nodeMeister graphs only displays the ones that can work in the current [[nodemeister2018:contexts|context]].
  
 <WRAP important> You will need to close/re-open the panel (if the right side of the node editor is collapsed) or select a different node and switch back to make the new controls visible.</WRAP> <WRAP important> You will need to close/re-open the panel (if the right side of the node editor is collapsed) or select a different node and switch back to make the new controls visible.</WRAP>
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 Copying also switches the state of the Use Global Graph setting so you can use the copied graph immediately. Copying also switches the state of the Use Global Graph setting so you can use the copied graph immediately.
 +
 +===== Open nodeMeister Master… =====
 +
 +This opens the nodeMeister Master plugin, allowing for higher level nodeMeister graph management.
  
  
  
 ===== Switch to nodeMeister Graph... ===== ===== Switch to nodeMeister Graph... =====
-{{ :nodemeister2018:contextmenu.png?nolink|}} 
 This switches the node editor to the nodeMeister graph used by the node. You can use the **Open Previous Node Graph...** buttons on the Input or Output nodes to return. This switches the node editor to the nodeMeister graph used by the node. You can use the **Open Previous Node Graph...** buttons on the Input or Output nodes to return.
  
 You can also right click on the node in the node editor to switch to the selected [[node_graph]] via the node menu. You can also right click on the node in the node editor to switch to the selected [[node_graph]] via the node menu.
 +
 +===== Current Context: =====
 +
 +This displays the context(s) available in the node graph hosting the plugin. This can be used to determine which contexts a global nodeMeister graph needs to be able to access context specific nodes.
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 +Detailed information about contexts is available here: [[nodemeister2018:contexts|]]
 +
  
 ===== [Custom Controls] ===== ===== [Custom Controls] =====
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 This is due to limitations in the LightWave SDK.</WRAP> This is due to limitations in the LightWave SDK.</WRAP>
 +
 +====== The node menu ======
 +{{ :nodemeister2018:contextmenu.png?nolink|}}
 +Right clicking on the nodeMeister node in the graph opens a context menu.
 +
 +In the Node Menu section there’s the option to switch to the nodeMeister graph used by the node, add a new (global) nodeMeister graph or open the nodeMeister Master plugin.
  
 <-installation|^|^node_graph|-> <-installation|^|^node_graph|->
nodemeister2018/node_plugin.1530545693.txt.gz · Last modified: 2018/07/02 17:34 by lightwolf