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private:infinimap2017:infinimap_node [2017/05/10 14:51] – [infiniMap Node] lightwolf | infinimap2018:infinimap_node [2017/12/27 10:41] (current) – ↷ Links adapted because of a move operation lightwolf | ||
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+ | {{ infinimap2018: | ||
====== infiniMap Node ====== | ====== infiniMap Node ====== | ||
- | {{ : | + | |
+ | The infiniMap Nodes are found in the db&w-> | ||
The infiniMap Node provides the same image mapping functionality as the shader, including support for UV maps. | The infiniMap Node provides the same image mapping functionality as the shader, including support for UV maps. | ||
All relevant inputs are exposed and evaluated once per shaded spot, allowing for a fine control of the parameters. | All relevant inputs are exposed and evaluated once per shaded spot, allowing for a fine control of the parameters. | ||
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===== Node Inputs ===== | ===== Node Inputs ===== | ||
- | {{ : | ||
The node inputs correspond to the control in the user interface, with one exception: | The node inputs correspond to the control in the user interface, with one exception: | ||
==== Projection ==== | ==== Projection ==== | ||
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This output makes that raw RGB values of the image available. | This output makes that raw RGB values of the image available. | ||
Unlike the Colour output, no blending is being done. | Unlike the Colour output, no blending is being done. | ||
+ | {{ infinimap2018: | ||
==== Alpha === | ==== Alpha === | ||