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====== FAQ ====== | ====== FAQ ====== | ||
+ | ===== I can't create an OpenGL proxy layer from the Shader ===== | ||
+ | |||
+ | Unfortunately, | ||
+ | Click on the [T] button to the right of the surface base colour once to activate it. Now the infiniMap shader can create an OpenGL proxy layer for that surface. | ||
+ | ===== I've created an OpenGL proxy layer, but I don't see it in the texture layer window (it does show in OpenGL though) ===== | ||
+ | |||
+ | While the layer has actually been created, LightWave3D will not display the layer in the texture list until you close and re-open the texture list. | ||
+ | ===== No image preview in the Modeler when working on the procedural texture ===== | ||
+ | |||
+ | Due to a limitation imposed by LightWave 3D, the image preview is not available in the procedural texture component of infiniMap 3D when running in Modeler. | ||
+ | ===== I change the preview resolution, but the Preview / VIPER doesn' | ||
+ | |||
+ | Sometimes LightWave3D doesn' | ||
+ | |||
+ | < |