db&w documentation wiki

finest software | finest docs

Site Tools


exrtrader2018:output

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Last revisionBoth sides next revision
exrtrader2018:output [2018/07/30 14:51] lightwolfexrtrader2018:output [2018/07/30 15:08] lightwolf
Line 4: Line 4:
  
 Directories will be created by exrTrader if required. Directories will be created by exrTrader if required.
-===== Output File ===== 
  
-This control allows you to select an output file for the buffer saver to write to. Any extension and frame numbers of the selected file will be automatically removed. You can only select an output file if “Use Render Path” is not activated.+The file names can either be absolute, or relative to the Output Path
  
-exrTrader also supports special variables in the path name that will be replaced as the image is being saved.+==== Output Path ==== 
 +This defines the base path for all written images. You can either use the path defined by LightWave 3D or select your own. 
 + 
 +You can only select an output path if **Use Prefs Render Path** is not activated. 
 +==== Use Prefs Render Path ==== 
 + 
 +If you select this option, exrTrader will use the output file defined in the Lightwave3D render globals. 
 + 
 +This option is quite important if used across a render farm in conjunction with the OpenEXR Dummy Saver, described later in this manual. 
 + 
 +===== Layered File ===== 
 + 
 +This control allows you to select an output file for the buffer saver to write to. The file name extension will be automatically removed, but is then added when saving. exrTrader supports special variables in the path name that will be replaced as the image is being saved.
  
 The currently supported variables are: The currently supported variables are:
  
 +^%#% - %########%| The frame number using 1 to 8 digits, zero padded.|
 ^%scene%| Is replaced with the scene name (without the .lws extension)| ^%scene%| Is replaced with the scene name (without the .lws extension)|
 +^%sceneversion%| Version number of the scene (the last number in the scene name)|
 +^%rendertime%| The time taken for the current render in minutes and seconds|
 ^%camera%| The name of the camera used to render the current image| ^%camera%| The name of the camera used to render the current image|
-^%layer%| The name of the current layer|+^%layer% / %buffer%| The name of the current layer, only valid for **Single Layer Files**| 
 +^%frameheight% / %framewidth%| Height/width of the rendered image in pixels| 
 +^%fps%| The current frames per second| 
 +^%time%| The time of the current frame within LightWave in seconds.|
 ^%eye%| If the current camera is rendering in stereo mode, this will be either L or R depending on which eye the currently saved frame represents.| ^%eye%| If the current camera is rendering in stereo mode, this will be either L or R depending on which eye the currently saved frame represents.|
 ^%dot%| This is just replaced with a single "." \\ It allows you to add a . at the end of the file name in the Output File Control (where it would normally be stripped with any file name extension).| ^%dot%| This is just replaced with a single "." \\ It allows you to add a . at the end of the file name in the Output File Control (where it would normally be stripped with any file name extension).|
 +^%cryptoname%| The name of the current Cryptomatte, only valid in the Cryptomatte tab.|
 You can use the Review Settings... option to verify if the file names are created as you'd expect them to be. You can use the Review Settings... option to verify if the file names are created as you'd expect them to be.
-===== Use Render Path =====+===== Single Layer Files =====
  
-If you select this option, exrTrader will use the output file defined in the Lightwave3D render globals. +This control allows you to define the output file names for layers saved as separate filesThe options are identical to the **Layered Output File**the %buffer% / %layer% variables contain the name of the current layer.
-This option is quite important if used across a render farm in conjunction with the OpenEXR Dummy Saverdescribed later in this manual.+
 ===== Format ===== ===== Format =====
  
exrtrader2018/output.txt · Last modified: 2019/01/25 12:21 by lightwolf