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exrtrader2018:output [2018/07/30 14:50] – lightwolf | exrtrader2018:output [2018/07/30 15:08] – lightwolf | ||
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- | ====== Output ====== | + | ====== |
{{ exrtrader2018: | {{ exrtrader2018: | ||
These options define how the output file(s) is named and where it is saved. | These options define how the output file(s) is named and where it is saved. | ||
Directories will be created by exrTrader if required. | Directories will be created by exrTrader if required. | ||
- | ===== Output File ===== | ||
- | This control allows you to select an output | + | The file names can either be absolute, or relative |
- | exrTrader | + | ==== Output Path ==== |
+ | This defines the base path for all written images. You can either use the path defined by LightWave 3D or select your own. | ||
+ | |||
+ | You can only select an output path if **Use Prefs Render Path** is not activated. | ||
+ | ==== Use Prefs Render Path ==== | ||
+ | |||
+ | If you select this option, exrTrader will use the output file defined in the Lightwave3D render globals. | ||
+ | |||
+ | This option is quite important if used across a render farm in conjunction with the OpenEXR Dummy Saver, described later in this manual. | ||
+ | |||
+ | ===== Layered File ===== | ||
+ | |||
+ | This control allows you to select an output file for the buffer saver to write to. The file name extension will be automatically removed, but is then added when saving. | ||
The currently supported variables are: | The currently supported variables are: | ||
+ | ^%#% - %########%| The frame number using 1 to 8 digits, zero padded.| | ||
^%scene%| Is replaced with the scene name (without the .lws extension)| | ^%scene%| Is replaced with the scene name (without the .lws extension)| | ||
+ | ^%sceneversion%| Version number of the scene (the last number in the scene name)| | ||
+ | ^%rendertime%| The time taken for the current render in minutes and seconds| | ||
^%camera%| The name of the camera used to render the current image| | ^%camera%| The name of the camera used to render the current image| | ||
- | ^%layer%| The name of the current layer| | + | ^%layer% / %buffer%| The name of the current layer, only valid for **Single Layer Files**| |
+ | ^%frameheight% / %framewidth%| Height/ | ||
+ | ^%fps%| The current frames per second| | ||
+ | ^%time%| The time of the current frame within LightWave in seconds.| | ||
^%eye%| If the current camera is rendering in stereo mode, this will be either L or R depending on which eye the currently saved frame represents.| | ^%eye%| If the current camera is rendering in stereo mode, this will be either L or R depending on which eye the currently saved frame represents.| | ||
^%dot%| This is just replaced with a single " | ^%dot%| This is just replaced with a single " | ||
+ | ^%cryptoname%| The name of the current Cryptomatte, | ||
You can use the Review Settings... option to verify if the file names are created as you'd expect them to be. | You can use the Review Settings... option to verify if the file names are created as you'd expect them to be. | ||
- | ===== Use Render Path ===== | + | ===== Single Layer Files ===== |
- | If you select this option, exrTrader will use the output file defined in the Lightwave3D render globals. | + | This control allows |
- | This option is quite important if used across a render farm in conjunction with the OpenEXR Dummy Saver, described later in this manual. | + | |
===== Format ===== | ===== Format ===== | ||