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private:exrtrader2017:buffers [2017/07/06 12:34] – [Individual Settings for Buffers] lightwolf | exrtrader2018:buffers [2018/01/23 14:10] (current) – [Saving] lightwolf | ||
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The section above the dividing line allows you to select the available buffers. | The section above the dividing line allows you to select the available buffers. | ||
The section below the dividing line contains the individual settings for the selected buffer. | The section below the dividing line contains the individual settings for the selected buffer. | ||
+ | ===== Buffer Group ===== | ||
+ | |||
+ | The buffers in LightWave 3D 2018 are set up in groups. Selecting one of them will show a different set of buffers in the following pop-up control. | ||
+ | |||
+ | The following buffer groups are available by default: | ||
+ | |||
+ | * **(standard)** This is a group of the basic buffers the renderer produces. | ||
+ | * **(extra)** These are mainly shading and volumetric related buffers created by the renderer. | ||
+ | * **(custom)** Any custom AOVs added by the user. | ||
+ | |||
+ | Light buffer groups will show up in this pop-up as well. | ||
===== Buffer ===== | ===== Buffer ===== | ||
- | {{ : | + | {{ exrtrader2018: |
This pop-up displays all buffers currently available to exrTrader via the Lightwave3D SDK. | This pop-up displays all buffers currently available to exrTrader via the Lightwave3D SDK. | ||
Buffers that are enabled for export have a check mark in front of them, Buffers that are written to a single file have the text “(image)” behind them. | Buffers that are enabled for export have a check mark in front of them, Buffers that are written to a single file have the text “(image)” behind them. | ||
- | A complete | + | A list of [[exrtrader2018: |
===== Enabled ===== | ===== Enabled ===== | ||
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===== Quick Buffer Enable ===== | ===== Quick Buffer Enable ===== | ||
- | This pop-up allows you to quickly enable/ | + | This pop-up allows you to quickly enable/ |
===== Individual Settings for Buffers ===== | ===== Individual Settings for Buffers ===== | ||
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==== Saving ==== | ==== Saving ==== | ||
- | {{ : | + | {{ exrtrader2018: |
=== Save as === | === Save as === | ||
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For more colour precision in compositing you can always switch buffers to 32bit float. | For more colour precision in compositing you can always switch buffers to 32bit float. | ||
=== Fit Data Window === | === Fit Data Window === | ||
+ | {{ : | ||
This option shrinks the data window of the layer to only encompass pixels that actually contain values within the layer. | This option shrinks the data window of the layer to only encompass pixels that actually contain values within the layer. | ||
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==== Processing ==== | ==== Processing ==== | ||
- | {{ : | + | {{ exrtrader2018: |
=== Invert === | === Invert === | ||
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This option is only available for buffers that contain three channels. | This option is only available for buffers that contain three channels. | ||
==== Channels ==== | ==== Channels ==== | ||
- | {{ : | + | {{ exrtrader2018: |
=== Channel / Channel Name === | === Channel / Channel Name === | ||
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This is designed to flip the X/Y motion channels to match the expectations of different compositing applications. | This is designed to flip the X/Y motion channels to match the expectations of different compositing applications. | ||
==== LW Options ==== | ==== LW Options ==== | ||
- | {{ : | + | {{ exrtrader2018: |
These options allow you to edit the per buffer settings that LightWave provides in the Render Properties/ | These options allow you to edit the per buffer settings that LightWave provides in the Render Properties/ | ||