====== Transform Deformer ====== {{ :tools:pasted:20210526-133626.png}} This deformer allows for a mesh to be deformed using a normal transformation (position, rotation, scale), optionally limited by a weight map. Since deformers can be stacked, multiple Transform Deformers can be applied to different parts of a mesh, separated by weight maps. ===== Controls ===== ==== Reference Item ==== This allows you to use an item to define the change in Position, Rotation or Scale. ==== World Coordinates ==== If this is enabled, all transformations will be in world coordinates. If a Reference Item is selected, the transformation groups down below will not be available. ==== Weight Map ==== This allows for selecting a weight map which limits the influence of the transformation on a per vertex basis. Weight maps can also be used to separate parts of a mesh, by setting the respective vertices to 100% while the unrelated ones remain at 0%. ==== Position / Rotation / Scale / Pivot ==== The transformation groups. These allow for fine grained control of which transformation is being applied. Individual control for them is is not available if World Coordinates is on and a Reference Item has been selected. === Controller === {{ :tools:pasted:20210526-140639.png}} This defines how the current transformation group is controlled. This setting is not available if World Coordinates is on and a Reference Item has been selected. * **Disable** This transformation group is ignored. * **Keyframed** The keyframed values are being used. * **Use Item** The values from the selected Reference Items are being used. === XYZ/HPB Values === The values for the current transformation group. These may be animated using envelopes. ---- [[https://www.patreon.com/dbw|{{ ::become_a_patron_button.png?nolink|}}]] This is the plugin of the month for May 2021, made possible by the finest patrons on [[https://www.patreon.com/dbw|Patreon]]. **Sponsored by Mikael "Cageman" Burman.**